🎮 A 2D platformer game created using the Godot Engine (v4.1.1).
🧩 Features:
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TileMap-based level design
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Coin collection system
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Kill zones and checkpoints
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Animated player character
🛠 Tools Used:
Godot, Pixel Art TileSet, Surface Pro (Windows 11)
💾 Built as part of my game development learning journey.
🕹️ Download & Explore the Game
This 2D platformer game was developed using the Godot Engine (v4.1.1) and demonstrates my early experience in building functional game systems from scratch. Key features include TileMap-based level design, coin collection system, animated characters, and defined kill zones and checkpoints for player interaction. The artwork is composed of pixel-based assets, and the game was designed and tested on a Microsoft Surface Pro (Windows 11) as part of my hands-on learning in game development.
💾 You can download and explore the complete project files, source code, and playable build via the ZIP file below:
This download includes all the resources needed to study, modify, or play the game. Ideal for students, hobbyists, or developers exploring 2D platformer game creation in Godot.